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Indova
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  1. IndovaPS - Official

    1. Announcements

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    2. Updates

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    3. Community Input

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    5. Knowledge Base

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  2. Community

    1. The Red Carpet

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    2. General Discussion

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    4. Suggestions

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    5. Goals & Achievements

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    6. Guides

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    7. Community Support

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    8. Market Place

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  3. Clans

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  4. Lounge

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    3. Gaming

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    4. Graphics

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    • The Staff

  • Topics

  • Posts

    • I like what Wingdragon is suggesting. It sounds a tiny bit P2P and OP, but im generally on-board with those suggestions.
    • I'd rather have farming guild worked on than another patch in the dz...  Infinite amythest wall maybe Locked in position ardy knight Some way to train construction easier would be cool  A brazier you can just put logs in similar to using bones on an altar  
    • Fishing:
      - Barbarian fishing spots (2-4) (no moving, but cancels you each 13 fish)   Farming:
      - A herb patch   Mining:
      - Amethyst Walls (2-4)
          They don't deplete after 1 has been mined, but after 2-10 (randomly)
      - Rocks should always have a 1 to 2 tick mining speed (with dragon pick) then regulars (coal +) - Have the top tier Rocks respawn a bit faster   Smithing:
      - An anvil near the northern furnace   Hunter:
      - Add red and black Salamanders to hunt, as a middle piece between the chins.   Cooking:
      - A cooking range that does not burn any fish past level 40 (lobsters)   Other:
      - Have the ogre move less or have him stand still
      - Have the orge's store be noted (with a purchase cap of 50)
      - Have Shayzien Armour (T1/2/3/4/5) a 1/3/6/10/15% exp increase on ;;ds (Only the non-combat skill available on ds, excluding herblore, crafting, fletching)
      - Have a new NPC that can "upgrade" shayzien armour to get the uncharged exp increase
          Do 100/150/250/500/1000 skilling actions, deppending on the tier of armour (T1/2/3/4/5)
          You shouldn't be able to craft a higher tier, untill you've completed the previous tier.
          Once the skilling actions are done, the armour set gets the % exp bonus, etc.
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