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  1. Duel arena never seems to have the same effect. Maybe because less people are willing to go stake smaller amounts, but dice hosts will take free money in any amount from any people.
  2. As an ironman player this doesn't make any difference to me, but I have never seen adding gambling positively change a server. Always ends the same way, a small group of people control an absolutely enormous amount of wealth until they control everything about the economy. Hope this one turns out differently.
  3. traded

    Rev droptable

    Why does it seem like you're 100% better off killing the little revs (Imp, Pyre, Goblin) than the higher level ones because they drop SO MUCH cash? I don't know the droptable differences for the wilderness weapons so if you're an iron maybe they have purpose but main accounts are so much better off just farming those and then buying the weapons off the GE. Is this a mistake that nobody cares about or..? Just seems ridiculous to me that the lowest level revs drop 30-50k cash every single kill while the others drop nothing time and time again.
  4. Age: 21 Name: Traded Account Age: Duo iron release Approx Wealth: Ironman - Idk maybe ~300M Time Played: 5d 14h on this account XP Rate & Account Type: 150x Duo Ironman Why do you want to join NLH?: Raids teams Are you in our discord? If so, what's your name?: Connor #0690 Photo of requirements: https://gyazo.com/f7029730d13fa83f979617208d7816bf
  5. https://gyazo.com/8c5f2cc34b42bf38dd11a896e3846dd4 This is elite void mage, it gives you +47.5% mage accuracy bonus. You have 0 mage accuracy bonus with nothing else on. 0+(0*.475)=0 so you need items to make the set do anything. https://gyazo.com/095fac4ec8f3f4c8427fe554d53b05b8 Here's what I've got (Ironman so not everything in pic) for zulrah items. Now mage bonus is +53, so my bonus after void 53+(53*.475) = 78.175 mage bonus. If you had max mage, (Arcane, seers i, eternals, occult) you have +92 mage bonus, after set you have 92+(92*.475) = 135.7 Mage bonus. https://gyazo.com/4267bf272b1b481eefa83e80f56561c3 This is an ahrims setup, with a lot missing, but it's already +111 mage bonus making it better than void with the same items by 33 mage bonus. If you had the max gear (Excluding ancestral and tormented bracelet as I think these are unfair to consider) you would have eternal boots, arcane, seers i occult and an ahrims hood (Or 3a also not considering) you would have +156 mage bonus. This is 20 mage bonus higher than max gear in void, and you still have upgrade potential. In conclusion to the morons out there that can't seem to grasp this math (Cough @magicpwnr666) Even elite void mage is still ass, and should not be used. Thank you for coming to my TED talk.
  6. Charges for trident are okay by me, even though it's mostly just an annoyance. Charges for tent whip makes tent whip dead content to a large portion of the playerbase imo and I don't see any reason why it should be that way other than to maintain the whip economy that was already totally fine. /full support
  7. Thing is, I'm on 150x because of drops and gameplay, I've done the skilling grind in the actual game several times over, and countless private servers but I play here for the semi realistic droptables. Don't feel the need to invest time into skilling that I could invest into grinding bosses. It's not a huge deal to me that I need to train slayer for a week or two to unlock everything because of the style of player that I am, but I just mean to a typical player who starts at quick exprate for the easymode private server feel grinding out 400m exp in a skill just to unlock a few rings is a bit silly. Edit: Also on 400 points on your exprate being similar to nmz, I don't know what your exprate is, but assuming it's probably around x10 that is a very small percentage of the playerbase that chooses to play at that level. The upgrades (Excluding the imbued slayer helmet, which is huge) are not all that impactful and a 1000 point barrier to them is a big put off to less serious players. You need a total of 6050 points currently for what I would consider the bare minimum being slayer helmet i, superiors, and imbued berserker, archer, and seers rings with crystal hally. That's a shitload of points.
  8. Does anyone else feel like the slayer rewards (namely enchantment scroll) are very overpriced for the majority of players? I'll admit, I'm 150x and the game is easymode because of it, but I need to get somewhere in the range of 35-40 million slayer exp just to unlock the slayer helm (i) not to mention any of the imbued rings. If I wanted a set of imbued rings, my helmet and a crystal halberd I would need to train well over 200m slayer exp. Seems a little silly even if you divided it down to a more balanced exp rate. I personally don't see any reason why the scroll couldn't cost closer to 400 points. If you look at the real osrs method, it's half an hour of afking in nmz.

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