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Indova

Indova

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Indova last won the day on April 22

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About Indova

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    Indova
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  1. Yes, though it's limited to what Deluxe can copy/paste from the rebrand branch to the Indova branch. Any fixes have to be copied over manually
  2. We will have predetermined game modes with set XP rates, however we also have a way to select a custom XP rates. The only difference here is that you won't get asked to choose a custom XP rate on account creation (done to avoid confusion for new players)
  3. Your purchases have been recent, so yes, if you would like them to be taken to the rebrand server they will
  4. Can I transfer my donator rank to the rebrand server? Yes - we will allow a period of time (again, to be decided) where you can request your donator rank from Indova to receive on the rebrand server.
  5. Hello everyone, We know that this update post is something a lot of you have been requesting. I personally apologize that it's taken this long, however this topic is really delicate and we wanted to get as much feedback and input before moving forward with an official statement. I'll try to answer the main questions some may have including what the rebrand is, why it's something we've decided on, what will happen to Indova. What is the so-called rebrand? The rebrand will be a new server. It'll be using Indova as its base and foundation with additions on top. Many of the additions we've done and are doing is custom content, such as a unique Raids 3 based on the desert city of Menaphos. Does this mean we will be a custom server? In a way. We will not have Spongebobs running around with AK47s though. We will add things that we feel stick to the OSRS feel, and look good enough for our expectations. Will Indova be replaced with the rebrand? This decision is why we've had a hard time releasing an official statement. We've listened to opinions from several members of our community. We generally found that people who've started playing Indova recently and haven't had a chance to experience everything would like Indova to simply be updated instead of launching a new server, as opposed to older players who see the benefits of launching it as an entirely new server. Our decision is that the rebrand server will be launched without the player data from Indova. Players from Indova will receive a cosmetic, rank, and/or pet but this is to be decided in the near future. We know this is a tough call, I will attempt to explain why we made this decision further down in this post. What will happen to my stuff from Indova? We will keep Indova online, so you can always keep playing it as you've learned to love it. Will Indova receive the same updates as the rebranded server? Sadly, there is an issue with doing this because of the fact that a ton of bug fixes were only able to be performed due to the fact that we don't have to worry about the repercussions of old player data. What if I made a bond purchase to Indova? Any bond purchase within the past couple (length to be decided, probably 3 or 4) months will be transferred over to the new server on request for the first month or so of the relaunch. Can I transfer my donator rank to the rebrand server? Yes - we will allow a period of time (again, to be decided) where you can request your donator rank from Indova to receive on the rebrand server. Why not just keep updating Indova instead? We have tried this technique, we updated the server up to multiple times a week with new content and bug fixes. Sadly, this does not bring back players who gave Indova a chance and didn't like the feel it had (Indova used to be a lot more grindy, even having OSRS 1:1 drop rates from npcs). Once players give a server a chance and don't like it, the chance of them coming back is slim. We spent a lot of money on advertising Indova, but throwing more money at it didn't solve the issue with lack of players. When is the rebrand being released? The rebrand has been worked on for half a year now and it's pretty solid in terms of what we were looking to do. We are going to be looking into a beta sometime in April. If you have any questions, please let us know. We will try our best to get to them all.
  6. Hello everyone, Remember to update your clients for some of these changes! After some discussion with the community and staff members: Flower Poker and Dicing have been added to Indova: Players that can host gambling games are Legendary Indovians and Gamble Hosts. A Gamble Host is a new rank that can be redeemed via a new Gambler-rank bond purchased via ::store; this bond is tradeable If you are not a valid host, you can still send a gambling request to someone who is a valid host The command ::gamble will take you to the gambling area Iron man and KOTS cannot participate in Gambling for obvious reasons In the gambling area you will find a gambler npc who sells Mithril seeds for 5m and Dice bag for 5m; both of these items are infinite use so you will only need one You can use the respective item on someone to request the gamble game (using mithril seeds on someone will request a flower poker game, etc) or you can right-click -> challenge them There are currently two game modes: Flower Poker and Dicing Flower Poker: has the traditional rule set except that black and white flowers are disabled - this is to avoid confusion as there's a lot of different opinions/thoughts on what these flowers actually do in a round Dicing: when requesting a dice game, you will be asked how many rolls total you wish the game to have, the person you've invited will be prompted with the number of rolls you have requested. The game will automatically roll the dice for both players every 5 seconds, these being a "round". The winner of each round will gain 1 point and once all the rolls have gone by, the player with the most "points" wins Implemented Buy/Sell X to shops. This will have a max cap of 100K or 10K if buying/selling unnoted or noted items respectively. With the Buy/Sell X in shops being added, more shops have now been given unlimited stock while others have had an increase in their stock. Fixed an issue where you weren't able to use ancients in the Dominion zone. Verac's set, Dragon warhammer, Staff of Light, Dragon axe and pickaxe can now be sold to the Indova guide for Indova tokens. Replaced the Corrupted armour set in Vote store with Crate with zanik, Gilded scimitar, Gilded boots, Harry's Cutlass, Shadow Sword and the Excalibur. Added Blood runes to the Mage of Zamorak's Battle runes shop (in Wilderness).
  7. Hello everyone, Note: Your client will need to be updated for some of the additions. As some of you know, we are working on QoL and Bug Fixes as requested by most of the community. We will begin working on content related updates soon(tm) Chambers of Xeric A purple light should now be shown on top of chests that contain a unique Fixed a typo where the phases in Olm did not increase properly for every 8 party members (the amount of phases is now 3-8; increases +1 for every 8 party members) Amount of logs received from trees will now scale with your Woodcutting level (+1 per 20 woodcutting levels) Chance of trees depleting is now 3/30 instead of 3/10 The chests in the thieving room no longer require a thieving level to loot The amount of points you get per grub deposited in the thieving room has been increased by x5 The time it takes for the grub to become hungry right after being fed has been increased to 60 seconds Other One of the following messages will now appear at random on login: Feel free to join Indova's active Discord server by typing ::discord. If you require any staff assistance, please do not hesitate to type ::help. Visit our ::forums to stay familiarized with updates, events and so forth! A list of Donator benefits can be viewed by typing ::benefits. Remember to ::vote for GP, bonus XP and a chance of receiving a bond! You can start an event every 3 hours by donating 5M GP to the Well of Goodwill. In need of Blood Money? Try Wilderness Slayer or the Revenant Caves! Indovians+ can use an XP rate change bond for an additional XP rate change! Donators can get up to 15% additional drop rate boost! Remember to read Indova's rules by typing ::rules! Uncharging a Trident of the Swamp will now refund the scales. Players can now enhance their tridents by giving 10 Kraken tentacles to Lieve McCracken located outside of the Cave kraken's dungeon. Imbued Saradomin, Guthix and Zamorak capes have been made alchable and their alch price has been reduced to 54 gp (based on their 90 gp death value). Fixed an issue where the Name-change bond would redirect the user to the old website url. Added "Tank Event" to the Indova panel. This will allow players to find out whether the tank event is alive or dead, clicking on it will show additional info such as what level Wilderness it spawned at and how long until it respawns/despawns. Fixed an issue where the Tank event would sometimes end up spawning quicker than intended after being despawned. Added additional Hellhound spawns in the Catacombs of Kourend. A Clue mystery box has been added to the Vote store costing 1250 vote points each. These will only contain items that are obtainable from clues. You can view the items here - https://forum.indovaps.com/index.php?/topic/3290-clue-mystery-box-rewards/ Fixed Fishing plugin showing "Not fishing" while fishing. Fixed the Chat History plugin not showing previous messages on relog. Added a "Notify on private message" option to the Chat notification plugin.
  8. Hello everyone, Short list of QoL and bug fixes for tonight's patch The Bond promotion has now ended. Thanks to everyone who supported the server during the promotion by donating. The chance of receiving an item from Dominion Tower's minigame table has been buffed from 1/500 to 1/100. An Elder Chaos druid has been added to the Wilderness Chaos temple allowing players to unnote bones for 50 gp each. Adjusted the area in which a player can use the Wave emote at the Lumber Yard for their easy clue scroll. Increased the drop rate for Mystic gloves from Jellies from 1/512 to 1/50. Moved Rionasta (Hardwood grove npc) closer to the entrance. Vorkath's blue dragonhide drop will now be noted. Added additional spawns for Smoke devils in the Smoke dungeon and Abyssal demons in the Catacombs of Kourend. You can now peek inside the Thermonuclear smoke devil's room to see how many players are inside. Dismantling an Avernic defender will now allow the player to reobtain their Avernic defender hilt instead of it being destroyed. Gaining XP in HP from an Antique lamp will now give a warning whether the player wishes to obtain the XP or not (this is to prevent some accounts from being ruined as HP is not resettable) Adjusted the area in which a player can perform the Headbang emote at the top of the slayer tower for their Elite clue scroll. Saradomin god pages and Guthix god pages have been moved from uncommon rewards to common rewards in Easy and Medium clue rewards.
  9. Hello everyone, Today's patch is adding some much requested changes to Dominion Zone There is now a rewards interface when claiming the items from Dominion Zone Fixed oversight where Dominion Zone game would start with a gamble run amount of 1 (this was there for debug/testing purposes, but was left by mistake) Items lost in NMZ will now save on logout (just forgot to save them previously) Dominics Coffer has been implemented and can be used to store up to 2147m gp Based on the recent poll results, all Ironmen are now able to drop trade. The changes on a previous patch made for Corporeal beast's max hits has been reverted based on feedback. It now hits a max hit of 50 if protecting from magic (instead of 43) otherwise 60 (instead of 65). Fixed certain croziers not being recognised as weapons. Fixed Brimstone key from Vorkath and the smaller variants of the cave krakens dropping on unreachable tiles. Items sold to Sigmund by Ironmen will now also be added to his shops stock (previously it was instantly removed to prevent irons being able to transfer items in to the economy).
  10. Hello everyone, A new minigame has been released "Dominion Zone". You can find a teleport to it in the Minigame teleport panel. Important: Make sure your clients are updated or else you will have visual bugs with the Dominion zone interface! Dominion Zone The dominion zone is a combination of Dominion Tower and Nightmare Zone. You set up the bosses you wish to fight (minimum of 4 bosses for now) and you will be taken to a different instance of each boss one by one. This is NOT a safe death for HCI’s and will result in loss of status on death. If you defeat all of them you will be taken to a chest where you will receive the drops from all the defeated bosses with a +1% drop rate boost. This boost can be increased by +2% if you choose to "Gamble run", which is basically fighting the same bosses but without being able to re-supply. There is a a "Minigame drop table" which has a 1/500 chance of being hit (this chance goes up if you do "Gamble run") and you also have a 1/1000 chance of receiving a pet penance queen. The minigame drop table consists of: Grimy snapdragon x 100-150 (weight=10) Coins x 500,000-1,000,000 (weight=10) Dragon dart x 300-500 (weight=9) Dragon arrow x 300-500 (weight=9) Dragon bolts x 300-500 (weight=9) Dragon hasta x 1 (weight=8) Master wand x 1 (weight=8) Mage's book x 1 (weight=8) Tome of fire (empty) x 1 (weight=8) Mythical cape x 1 (weight=7) Dragon crossbow x 1 (weight=7) Draconic visage x 1 (weight=2) Wyvern visage x 1 (weight=1) Skeletal visage x 1 (weight=1) In other news... Fixed an issue where Plank make was not working. Fixed an issue where switching from and to certain weapons would un-select all attack style options. Fixed an oversight with the total votes not being calculated accurately. Blood money can now be sold/bought on the GE. Vote reward books are now stackable. Corrected the Birdhouse teleport names. Fixed a bug where you couldn't receive an Item of the Week reward from the Crystal chest depending on the week of the month. Noted set packs (such as Partyhat set or any armour set) will no longer have an "Open" option on it. This remains unchanged for un-noted sets. Xeric's Talisman has been added allowing you to teleport to various locations across Zeah & dismantling for 100 Lizardman fangs. Verac's max hit is now reduced to 15 while protecting from melee. Killing NPC's on a Wilderness slayer assignment from Krystilia will now have a chance of dropping a tier 1 Mysterious emblem. Formula: 155 - (npc's hp / 2) With the above addition, Mysterious emblems will now give less blood money (https://i.imgur.com/uOOqBWg.png) when exchanged to prevent BM store items from being affected negatively. Added the Farming skillcape teleport option. Added the Kebos Fairy ring code. Removed messages from the login screen mentioning "Email" due to some confusion for new players. You can now create Silver jewellery by using a silver bar and the required mould on a furnace. Removed the Make-X interface for the Tiara. It is now made through the same interface as the silver jewellery. Added the ability to string unfinished opal/jade/topaz amulets using a ball of wool. Purchasing the Elite void upgrades from the Achievement store will now allow the player to upgrade future void pieces for free. If you purchased one of the Elite void pieces prior to this update, you can use the piece on the Lesser fanatic npc and he will allow you to upgrade any future pieces in to the elite variant for free. Note that you will still be required to have the respective piece of void in your inventory when upgrading to the elite variant. A ;;droprate command has been added which will tell the player how much of a drop rate boost they have in a percentage. Donators will now have receive a drop rate boost per tier: Indovian: 2% Super Indovian: 4% Extreme Indovian: 6% Legendary Indovian: 8% Master Indovian: 11% Uber Indovian: 13% Supreme Indovian: 15% Players can now use ;;prices to open up the price guide. Buying from the Achievement, PvM, Skilling and Vote point stores will now inform you how many points you have left after each purchase. Corporeal beast max hit with its high damaging magic attack has been corrected (protecting from magic will hit 43 instead of the current 50, else it will hit 65 instead of the current 60). God staves have been added to Ironman Store Lizardman Shaman's should no longer jump when the player is alongside the walls or de-agro after doing a jump attack. Adjustments with the Ironmen stores; HCI and UIM will now be able to use the 'Equipment store' at Adam however this will not have the same stock as the regular ironmen. The scoreboard located near the Pest control boats has been added. This will track your wins for each pest control difficulty. Note that this will only count games after this update. Brimstone keys will now drop under the player if gained from Zulrah or Kraken.
  11. Hello everyone, Today's patch consists of bug fixes, QoL and some patches that didn't make it through last patch even though they were supposed to. As far as the next patch goes, we had a poll to see what to work on: Strawpoll Patches from last time that didn't make it through: Added additional Tank event spawn l ocations (https://i.imgur.com/Onpev6c.png). Fixed a bug where disassembling the Hydra slayer helm (i) would not return a black mask (i). XP Rate bonds are now obtainable from the Financial Wizard. These are only usable by Indovians (limited to one for Indovian and two for Extreme Indovian) and costs 125M to purchase. Removed the "Yes" dialogue when answering riddles. Attacking Glod will no w have a 1/5 chance of skulling you. New patches: Pickpocketing the Master Farmer will now give 5-10 hop seeds. Orb charging has been fixed. You can now use crushed superior dragon bones on antifire(4) (previously it could only be used on 3 dose). Max cape now provides the farming cape yield bonus. Fixed a bug with Crazy archaeologist not retaliating to attacks. You can now use the Granite hammer on Gargoyles and the Grotesque guardians while it's in your inventory. Snape grass from the Brimstone chest is now noted. K'ril and Zilyana will no longer 'stutter step' towards the player. Nerfed Zilyana's magic damage from 27 to 20. Added the Enchanted scroll to the PvM store for 5,775 PvM points. Using the Leaf-bladed battleaxe on Kurasks or Turoths will now give 17.5% additional damage. Corrected the Arclight and 3rd age longsword idle animations. Corrected the Leaf-bladed battleaxe attack animations. The amount of Cannonballs are now increased based on donation tier, with every tier giving an additional 2 cannonballs (6 cannonballs for regular Indovian and up to 18 for Supreme Indovian). Corrected 3rd age longsword stat bonuses. The ;;staff command will now have the correct title instead of "Drop Simulator". Ellis (the tanner) has been added to the Donator skilling area. Adjusted the ;;shops teleport location for ironmen. The Well of Goodwill now requires 5M instead of 10M gp to start an event and the minimum contribution allowed has been lowered to 50K gp. A discord channel has been added where ingame news (such as broadcasted drops, hci deaths, pvp killstreaks etc) will be posted. Fixed a bug where obtaining the Black h'ween would not announce when opening a H'ween mystery box. Fixed a bug where looting bag was not being emptied in certain situations. Snakes will now drop Snakeskin 100% of the time & increased the drop amount to 1-3. Added the Mysterious pipe agility shortcut in Mount Karuulm dungeon.
  12. Hello everyone, Small patch tonight to fix some of the bugs from last patch Fixed bug where bird houses above "regular" (made by regular logs) wouldn't work Fixed a bug with Konar's Boss Slayer Tasks (bug on death) Blowpipe accuracy nerf has been adjusted from 30% to 20%. Added additional Tank event spawn locations (https://i.imgur.com/Onpev6c.png). Fixed a bug where disassembling the Hydra slayer helm (i) would not return a black mask (i). XP Rate bonds are now obtainable from the Financial Wizard. These are only usable by Indovians (limited to one for Indovian and two for Extreme Indovian) and costs 125M to purchase. Kree'arra's defence bonuses have been lowered further to 115 (from 150). Removed the "Yes" dialogue when answering riddles. Added Uncut gems as possible CoX rewards. Glod respawn time increased to 2 hours, despawn time increased to 30 minutes. Attacking Glod will now have a 1/5 chance of skulling you. Fixed a bug with being able to obtain boss tasks from Nieve and Duradel while the boss task perk wasn't unlocked. You can no longer store an open looting bag inside a regular looting bag. Bagception btw Fixed a bug allowing players to obtain multiple looting bags.
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