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Indova

Abyssal Sire - QoL - Bug Fixes

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Hello everyone,

 

Tonight's patch is a lot of bug fixes and QoL patches, but also a new boss!

 

Warning: You will need to download the latest client (or relaunch your client to auto download it), otherwise your teleport panel will look weird/may crash your client

 

  • Abyssal Sire has been released and can be found in the Boss teleport category. It wasn't thoroughly tested so if there's a bug, please do report it. Abyssal Sire can be assigned as a Boss Slayer Assignment and has been added to the PvM Hall of Fame. You will need an Abyssal demon or Abyssal site slayer task to attack it
  • Doubled the amount of teleports we can have in each category, so added the Al-kharid Mining teleport back
  • Rift guardian pet will now have a 100% chance of turning into the type of rune you are currently crafting
  • Dwarf multicannon will no longer be dropped if you leave its visible area, however it will stop firing cannonballs
  • Fixed a bug where you could wield a 2h sword and a shield at the same time
  • Fixed a bug where HCI who died in a certain scenario would not lose their HCI status
  • Smooth dance and Crazy dance emotes are now broadcasted to the server when a player unlocks them
  • Elite clue scrolls are now a max of 7 steps instead of 8
  • The price of buying Super potions from the Donator store have been increased to 2.5K each
  • Wrath runes are now usable with the Rune pouch
  • Dragon pickaxe (or) special attack (+3 mining boost) now works
  • The crafting cape's right-click teleport option while in inventory now works
  • The skilling point cost for Seed box has been increased to 1.5K
  • "You combined the liquid in to x doses" messages are now filtered
  • Raw monkfish will no longer burn at level 90 cooking
  • Presets on bank booths are now usable in the Donator zone and Donator skilling areas
  • Ancient item set now includes the bracer piece
  • Added effects for Jug of Wine and Dwarven Stout
  • Lowe (in Varrock) now opens the Ranged weaponry shop instead of the Team cape shop
  • Item bonuses have been corrected for the Healer hat, Fighter hat, Ranger hat, Fighter torso and the Penance skirt
  • A ;;support command has been added which opens up the forum's support section
  • The missing multiway combat areas in the Catacombs of Kourend have been added
  • Allotments now have a decreased chance of being diseased
  • Thieving skilling task changes:
    • Man/Woman: Added cut off level of 25 (you will no longer receive this task after this thieving level)
    • Ham: Added cut off level of 35
    • Al-Kharid Warrior: Added cut off level of 45
    • Rogue: Added cut off level of 50. Increased amount from 50-100 to 75-150
    • Master Farmer: Increased task amount from 50-100 to 150-300
    • Guard: Added cut off level of 70. Increased task amount from 50-100 to 150-300
    • Desert Bandit: Increased task amount from 50-100 to 200-400
    • Knight: Increased task amount from 50-100 to 300-500
    • Paladin: Increased task amount from 50-200 to 300-500
    • Hero: Increased task amount from 50-200 to 300-500
  • A ;;ratebenefits command has been added, which takes the player to the XP rate benefits thread
  • New accounts are now given a prompt to check the XP rate benefits thread before confirming their xp rate
  • Cooking skilling task changes:
    • Shrimps/Sardine/Anchovy: Amount given decreased from 50-150 to 25-50
    • Herring: Amount given decreased from 50-150 to 35-75
    • Swordfish: Minimum amount given increased from 100 to 125
    • Monkfish: Minimum amount given increased from 100 to 150
    • Shark: Minimum amount given increased from 100 to 175
    • Sea Turtle: Minimum amount given increased from 100 to 200
    • Anglerfish: Minimum amount given increased from 100 to 200
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Brilliant patch, glad Sire is finally here. :)

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