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Slayer Perk + Discord Bot changes - WoGW rates - QoL + Fixes

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Hi all,


The update today brings you the following changes and additions worked on over the past few months:

  • Discord bot changes:
    • You can now send messages in the #Help-chat Discord channel and these messages will appear to members in the "Help" clan chat. Messages sent will have a Discord icon before the username of the Discord user (make sure you have latest client for this change).
    • Similar to above, messages sent in the "Help" clan chat will appear in the #Help-chat Discord channel. Messages sent from Staff members will be underlined and bold.
    • Added Discord commands:
      • ::players - Shows the number of players online.
      • ::topic # - Sends a link of the given topic number.
      • ::staff - Shows the number of staff online.
  • Added additional Barbarian fishing spots at donor skilling area
  • Another change for the Discord bot library as the previous one was unreliable and randomly disconnected.
  • You can now autocast with the Void knight mace.
  • Reduced the amount of votes needed to 1000 for DXP.
  • Wogw event changes:
    • Removed 1.5x BM event
    • Decreased rate of BM and Key Rate events
    • Increased rate of CoX, ToB and PC events
  • Changed the Hardwood Grove gate Indovian donator benefit text to avoid confusion
  • Bug fix for Zahur not giving the correct amount of unf pots with certain potions
  • Snakelings will now automatically despawn after Zulrah dies
  • Added Karamjan Rum as possible loot from the Market stall in Draynor Village. Using the rum on a piece of silk will turn it in to a cleaning cloth allowing players to remove poison from weapons.
  • You can now toggle the KDR overlay from the Emblem Trader.
  • Slayer Perk changes:
    • "Seeing red" & "Mith me, mith me" slayer perks have been merged in to 1 perk.
    • "Ada'mind some more" & "RUUUUUNE" have been merged in to 1 perk.
    • Added "Hail Hydra" perk which automatically notes Hydra bones while killed on a Slayer assignment.
    • Added "Rev it up" extension which extends Revenant slayer tasks.
    • "Hail hydra", "Rev it up" & "Ada'mind some more RUUUUUNE" are now disableable extensions.
  • Super combat potion will no longer grant the defence boost if another pot has given a boost higher than what the Super combat potion would give.
  • Fix for the Tank event's despawn timer throwing errors
  • Zahur will now be able to create additional unfinished potions such as unfinished blood potions (https://forum.indovaps.com/index.php?/topic/3564-unfinished-blood-potions/)
  • Fixed the "Override" preset bug where it'd revert to the old loadout after relogging.
  • Fixed an issue where presets would disappear when being renamed to the same name as an already existing preset.
  • Reduced the Fremennik Sea Boot teleport cooldown to 12 hours instead of 24 hours.
  • Change with a STASH unit requiring a Shadow sword when it wasn't needed for the clue.
  • Fixing issue with the "Peek" option on the Thermonuclear smoke devil entrance.
  • Added missing Dragon pickaxe variants for the "Spin in front of the Soul altar" master clue.
  • Added the rest of the Rock golem pets. You can now use an ore on your Rock golem to change its appearance.
  • Like 3

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1 hour ago, wingdragon said:

Great update! Nice QoL and additions!


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Thanks Mut for your great contributions to the Indova staff team. I will make sure to promote you at the next meeting.

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